What’s Perpetuum? Let’s try this:
So what does it feel like to have your consciousness and being wired into a ‘bot light years away?
It feels like victory, I tell you.
Hold On, What’s That?
Perpetuum is about robots. Particularly, the game centers around the world of Nia in a future world where Earth has exhausted it’s resources. So, as these things are want to happen, attempts at solving this problem led to something far unexpected: First contact. By means of an explosive accident, numerous miniscule wormholes opened to another planet filled with synthetic life: Nia.
Through a series of events, humans were able to take control of the synthetic life forms found on the other side of these particle-sized wormholes. The race for energy in this new frontier began quickly.
Just Some Ugly Mugs…
Cestum Arilaes is my first and primary pilot. Born and bred for combat, Cestum spends his time blowing enemy ‘bots to smithereens.
At around the 100k EP (time-based skill points), he is about at the point where the “core skills” have been mostly completed and I’ll be working toward getting his more specialized killing abilities finely honed. Faster guns and bigger armor repairers are on the big list.
Generally Cestum works out of an Arbalest Assault ‘Bot (pictured saying “Hello” above), however he is slowly working his way toward the bigger, badder mechs such as the Kain (Below) and (eventually)Mesmer.
Kesh Arilaes came to Nia quickly behind Cestum. The second member of the Clan Arilaes is a bit of a “jack of all trades” specializing in hauling, industrial production/recycling/refining and acting as my designated broker for all sales.
Kesh can be found in the world of Nia plodding about in his Sequer, a midrange hauler which minor mining capabilities. Eventually he will upgrade to the one heavy glider in the game so far, the Scarab transport. However, the 70 million NIC going price will be a long time coming.
Lastly, Danil rounds out the Arilaes family as the youngest of my three accounts. A dedicated miner, Danil acts as the heavy lifter to keep my NIC streams open and counting. By teaming up with Kesh, I can mine for long periods of time without the need to return to base as the Sequer can haul loads from a field can back and forth.
Preferring his Termis, a mech specialized in mining, Danil is a slow and prodding economic driver. The long term plan is that Kesh and Danil will finance the large part of my PvP/building activities in game.
The current game plan is for my two industrial (carebear) accounts to spend as close to 24/7 mining as possible. With active can mining during periods where I can manage cargo loads and AFK slow-burn mining in a Sequer (which has one mining laser and fills it’s large hold slowly overnight), I should be set to make the next few jumps through the equipment mill.
At the moment I estimate that my daily yield will be somewhere in the 5-7 million NIC range depending on many variables. This is peanuts compared to what is possible, but it will form a good backbone for my progress. This doesn’t include my other large source of income: shooting things. Cestum runs missions and farms NPC spawns, which can provide for a large amount of income. However, this work is far more active and can be risky. A few million NIC in a short period is far from out of the question when Cestum is on the prowl.
I’ll be keeping up with my exploits in Perpetuum. I’m loving this game and it hits all the right EVE-like sandbox notes without much of the frustration which has resulted from that game’s long and windy development process.
While not nearly as exciting as many other titles I play, I’m hoping to start more PvP soon which will be far more interesting to follow.